3D Models

Traditional Art


To join a team of creative individuals in the design and implementation of great video game content and worlds.


Graduate of the University of Advancing Technology with a Dual Bachelor's of Multimedia in Digital Animation and Game Design with a focus in 3D Modeling.


Maya—Polygon and Sub-D Modeling, Rigging, Animation, UV Mapping and Shader skills

3DS Max—Polygon Modeling, UV Mapping, Normal mapping, and Shader skills

ZBrush—Hi-Poly Sculpting skills 

  Photoshop—Tileable texture, Non-procedural Texture Creation, and Image Correction skills

Illustrator—Vector graphics skills

MS Office—Word, PowerPoint, and Excel skills

Traditional Art

Hobbies and Interests:

Video Games

Tabletop Gaming

Reading Sci-fi and Fantasy

Eagle Scout

IGDA Member